


DKC2 strikes a perfect balance between the two. DKC3, lacking Diddy's speed and putting MORE focus on puzzles and gimmicks, was slanted toward exploration. I just love that it can cater to divergent tastes like that.ĭKC1, with its more repetitive bonus stages and usual lack of gimmicky stages, was slanted a bit more toward the "speedy" end of the spectrum. And one is no more valid or "right" than the other.

or you can speed through, hitting every perfectly-placed baddie and obstacle and attaining just a MARVELOUS sense of flow and crunch from the experience. You can soak up the atmosphere and explore every well-hidden and creative bonus stage to really unpack the depth of the design. One of the great things about DKC is how well-suited they are to being played either way. And I really don't think you're disagreeing with me. Because of that, I hardly noticed the GBA remakes' more sluggish pace.ĭ'aww, I love you, too. The bonus levels are a big part of the "meat" of the series and I wouldn't dream of skipping them. To me, the Donkey Kong Country games are all about methodical exploration and leaving no stone unturned. And Blupudding, I love ya man (you're also one of my favorite YouTube critics), but I couldn't disagree with you more.
